//
//  YHCollideSprite.h
//  ThunderWarriors
//
//  Created by mac on 13-6-22.
//
//

#ifndef __ThunderWarriors__YHCollideSprite__
#define __ThunderWarriors__YHCollideSprite__

#include "cocos2d.h"
USING_NS_CC;

class YHCollideSprite: public CCSprite{
public:
    virtual void destroy() = 0;
    virtual void hurt() = 0;
    virtual CCRect getCollideCrect()=0;
};


#endif /* defined(__ThunderWarriors__YHCollideSprite__) */
